Overview
People
Projects
Publication List
Bimanual Gestures
Evaluation
Hardware and Toolkits
Interaction Techniques
Multi-surface Environments
Speech and Gestures
Videos
Press

Projects

LucidTouch
LucidTouch is a mobile device that allows for direct touch input while minimizing occlusion by using pseudo-transparency. Its physical affordances allow for simultaneous direct-touch input from all 10 fingers.

Learn more on the LucidTouch project page
DiamondTouch
The MERL DiamondTouch table is a multi-user, debris-tolerant, touch-and-gesture-activated screen for supporting small group collaboration. The DiamondTouch table is available commercially as a developer's kit and includes: a selection of demonstration applications; a mouse emulator with onscreen keyboard to support common Windows applications; and a Software Developer's Kit allowing the development of new software applications that support gesture inputs and multiple simultaneous users.

Learn more on the DiamondTouch project page
Touch Gestures
Hand gestures can be 'natural' expressions in mapping input hand action to rendered effect. We can leverage many degrees of freedom movements to allow for significantly richer, potentially more efficient and effective interaction. Ultimately, we hope to enable users to more quickly learn input techniques and to more easily express their intentions.

Learn more on the Touch Gestures project page
UbiTable
MERL's UbiTable allows one to walk up to an interactive table, connect laptops, cameras, and other USB devices to the table; so that people can fluidly share, manipulate, exchange, and mark up their contents with each other on a large tabletop surface. At the same time, each user can still maintain explicit control over the accessibility and interactability of his/her own documents displayed on the tabletop.

Learn more on the UbiTable project page
Personal Digital Historian
PDH is a new digital content user interface and management system. Unlike conventional desktop user interfaces, PDH is intended for multi-user collaborative applications on single display groupware. PDH enables casual, interactive and exploratory retrieval, interaction with and visualization of digital contents. PDH is built with of our DiamondSpin Jave Tool Kit API. Our current project includes research in the areas of content annotation, retrieval and presentation, visualization of and user interaction with images, audio, video and data, as well as the study of how people collaboratively use the single display interface.

Learn more on the PDH project page
DiamondSpin
DiamondSpin is an interactive, and platform independent, Java Tool Kit that allows multiple users to work on a digital tabletop simultaneously, in a truly around-the-table setting. DiamonmdSpin is a core project that has enabled a range of research investigations into large shared displays and off-the-desktop human computer interaction. Currently, MERL's own UbiTable project, and several research projects in other universities are based on DiamondSpin.

Learn more on the DiamondSpin project page
DTMouse
DTMouse is a project to investigate issues related to providing backwards compatibility to (legacy) mouse-based software for users of a multi-user multi-touch DiamondTouch (DT) table. It is part of the broader DiamondTouch Applications project. The DiamondTouch Mouse mouse emulation utility, one outcome of the DTMouse effort, is provided with the DiamondTouch SDK to facilitate using the DiamondTouch table as a Windows system mouse.

Learn more on the DTMouse project page
OpenSource DiamondSpin
The goal of the DiamondSpin project is to provide to the developer community a rich Java toolkit for tabletop development. Tabletop are different from desktop application in many ways : Multiple users sit around the table
  • Each user has a different point of view with the associated preferred orientation for readable content
  • As they intend to work together they want to interact at the same time with the system
  • They may use different interaction device : finger, hand or tool (stylus, eraser, ruler, phycon, and even wireless mice/keyboards)
  • A single user may use two interaction devices at the same time (right and left hand driven)
  • The same document may appear multiple times in the same interface
  • Hand(s) over the table hide partially the object of interaction
  • fingers are less precise than mices at touch time (but almost as precise for drag&drop)
  • There may ba a shadow of the hand(s) if the tabletop interface is video-projected toward the table from the top
  • Tabletop users may want to collaborate with a remote desktop computer, a laptop put on the table or an other tabletop (remote or present in the same room)

    Learn more, or contribute, on the OpenSource DiamondSpin project page
  • ©2007 Mitsubishi Electric Research Laboratories. All Rights Reserved.
    last updated 4/25/2007